forge3d Documentation
forge3d is a Python package and native runtime for terrain-centric 3D scenes.
The docs below are intentionally organized around the workflows the repo
actually supports today: viewer-first scene control, native/offscreen rendering,
data loading, cartography, export, and the runnable examples in examples/.
Start
Guides
- Feature Map
- Offline 3D Map Rendering
- Deterministic LabelPlan
- Diagnostics Reference
- Style Support Matrix
- Label Support Matrix
- Building Support Matrix
- 3D Tiles Support Matrix
- Virtual Texturing Support Matrix
- Large-Scene Support
- Competitive Positioning
- Data And Scene Workflows
- Rendering And Analysis
- Offline Terrain Rendering
- Output And Integration
- Examples Catalog
Reference
Where To Start
New to the package: start with Quickstart.
Want the high-level feature map first: read Feature Map.
Looking for a script close to your use case: jump to Examples Catalog.
Need exact modules, classes, and functions: use API Reference.